December 2009
November 2009
The Making of Prince of Persia
by marcoSome highlights include: the day my kid brother modeled the prince's moves; the day Prince of Persia got its title; and the first rotoscoped animation test.
Interview with Adam Saltsman of Semi Secret Software
by marco"In no particular order, Canabalt was inspired by District 9, Banlieue 13, Half Life 2, War of the Worlds (the book, not Spielberg's ridiculous movie), Super Mario Bros., Sonic the Hedgehog, and in a kind of counter-inspirational way Mirror's Edge."
August 2009
June 2009
May 2009
March 2009
thatgamecompany | TGC » Flower
by jeromeThe game exploits the tension between urban bustle and natural serenity. Players accumulate flower petals as the onscreen world swings between the pastoral and the chaotic. Like in the real world, everything you pick up causes the environment to change. And hopefully by the end of the journey, you change a little as well.
February 2009
January 2009
December 2008
October 2008
September 2008
August 2008
Return to Dark Castle
by marcoYes, it's done, the long awaited sequel to the classic is finally available for purchase!